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Tuser Virgil


Freelancer - www.ishallremain.com
Arad, Romania
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Freelance / Contract Work - Yes
arrow_up Professional Details
Total Experience: 8 years and 6 months
Work Experience: Through out the years I have worked with several independent developers as an all round artist involving 3D PC  games but iOS and web platform as well. I mostly used to create random needed art for who needed it. Lately I've started working on projects from start to finish, assuring most, if not, all graphics required.

Now I am the Lead Artist, hired full time freelancer for "I Shall Remain"(www.ishallremain.com). An indie Zombie RPG Survival game for the PC created with the StemCell engine. I create all art needed ranging from simple props to characters, buildings, vehicles and entire levels(fx and gui also).

I have also been Lead Artist for AnimalPlot(www.animalplot.com) an online web based pet cemetery MMO for pets, created inside unity3d. I have created all graphics for the application and the entire map(5 square km).

I can design, model, texture(create and apply, unwrap), rig, animate, create special effects(particle systems, light FX, simulations - physics/dynamics) and entire environments. I also have basic character animation skills. I have the experience necessary for creating practically everything, achieving a respectable level of quality.

Although I prefer 3D game projects and mostly worked in this domain, I have also worked as a Logo designer, both static and animated, created and animated entire scenes replicated from actual games(including animated characters), photography retouching, worked as a tutor(teaching 3Ds MAX via net and locally), created various other designs for companies and individuals.
Specialization: Modeling, Texturing, Animation, Dynamics, Lighting, Compositing, Editing, Art Direction, Design, Rigging, Simulation, Level Design, Special effects - Particle systems
Software's Known: 3ds Max, ZBrush, Photoshop, After Effects, Combustion, Sculptris, UDK, Unity3D, Genetica, CrazyBump, xNormal, Unfold 3D, Topogun, StemCell, | Game Editor: UED 2&3, Crytek Sandbox 1&2, Valve Hammer Editor, Warcraft 3 & Starcraft World Editor
Education: I am basically self-thought in all that I do now. I started learning 3d art with 3ds max since I was 15 years old. 

I've finished highschool in 2007 - informatics specialization. Haven't attended a computer graphics college because I didn't have the opportunity to do so. Instead I aim at proving myslef through my work, which so far worked out well.

I have learned various techniques from veteran artist DVDs on eat3D, the gnomon workshop and many other talented people over the www.
arrow_up Personal Details
Age: 23 years / Male
Nationality: Romanian
Languages Known: English, Romanian, Spanish, German
Address: Pecica
Zip Code: 317235
Email: email
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